UX Research | Accessibility Standards | Cognitive Load Reduction | Product Strategy
We partnered with Link Education League to ground an early iPad learning product in real classroom behavior. Through research with educators and leadership, we clarified feasibility constraints, reduced cognitive load, and shaped a product foundation aligned with how students and teachers actually work.
Link Education League set out to replace a patchwork of Google Slides templates with an iPad app designed to help students ages 6 to 14 capture classroom work. While the vision was strong, the team needed clarity around real classroom rhythms, cognitive demands, and how much complexity teachers and students could realistically support.
We partnered directly with leadership to validate assumptions, align the product with classroom realities, and establish a research-backed direction before deeper development.
Outcome: clearer task structure, reduced cognitive load, and a research-backed foundation ready for confident design and development.
Our research focused on:
We supported the product from strategy through early design shaping, including:
This ensured the product was not only polished, but grounded in real educational environments.
The research and strategy work gave Link Education League a clear, evidence-based foundation for product decisions. Design direction became more focused, accessible, and realistic, with stronger alignment between classroom constraints and product intent.
As a result, the team moved forward with clearer guardrails, reduced cognitive overhead for students, and a product direction educators described as intuitive, calm, and attuned to classroom realities. Grounding the work in real behavior strengthened long-term viability and ensured the product could genuinely support diverse learners.